Elder Scrolls 4: Oblivion
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McMillan’s Codex #30: Elder Scrolls 4: Oblivion
McMillan’s Codex 30 By Charles McMillan Elder Scrolls 4: Oblivion Trends come and go. People start to like a thing for a time before something new takes its place. The same principle applies to videogames where one title will become a paragon of design until the next paradigm-defining release. The cultural effect of Elder Scrolls Continue reading
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