McMillan’s Codex
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McMillan’s Codex #58: The RPG Protagonist
McMillan’s Codex #58 by C.T. McMillan The RPG Protagonist In addition to a microcosm of cultural stagnation and mental illness, Twitter is also a great way to interact with artists and individuals we admire. Even as the site bleeds users and revenue, people continue to use the platform as intended. One YouTube personality I follow, Razorfist,… Continue reading
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McMillan’s Codex #57: Berserk Musou (Trailer Analysis)
McMillan’s Codex 57 By C.T. McMillan Berserk Musou (Trailer Analysis) One of the great things about this blog is getting to talk about whatever I want. My pieces on Dawn of War were excuses to talk about Warhammer 40k. When I wanted to write about cyber punk, I reviewed cyber punk games. Now I am… Continue reading
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McMillan’s Codex #56: Homicide v. Everyone
McMillan’s Codex #56 by C.T. McMillan Homicide v. Everyone Back in April I reported on a lawsuit against Jim Sterling by developer Digital Homicide. DigiHom was suing for $11 million on 10 counts of libel after Sterling negatively reviewed their games. It has been almost two years since the feud began and there has yet… Continue reading
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McMillan’s Codex #55: Modded
McMillan’s Codex #55 by C.T. McMillan Modded As a console gamer, sometimes I envy PC abilities. Computer gamers can change out graphics cards for upgrades, use mouse and keyboard, and have easier access to online features. And there are mods. Mods are additions or alterations to videogames. This can include texture/model/audio swaps, cheats for gameplay, or a completely… Continue reading
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McMillan’s Codex #54: The Abyss
McMillan’s Codex #54 by C.T. McMillan The Abyss My favorite pastime is watching Jackass, The Eric Andre Show, and other people hurting each other for comedy. The appeal is seeing someone do the things I cannot and reveling in their stupidity. One could argue the Internet allows such content to thrive, and that we have… Continue reading
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McMillan’s Codex #53: Metal Gear Survive
McMillan’s Codex #53 by C.T. McMillan Metal Gear Survive (Trailer Analysis) There is no denying my Hideo Kojima bias. I like his awkward but compelling writing, how he separates story from gameplay, and the pseudo-realistic aesthetic. Even as I grow cynical I still like what Kojima has done. While I cannot abide by Konami’s treatment of… Continue reading
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McMillan’s Codex #52: On The Real Silent Hill Experience
McMillan’s Codex 52 by C.T. McMillan On The Real Silent Hill Experience Only a few videos on YouTube can claim to be documentaries. Hundreds of thousands of videos reviewing entertainment media could be classified as insightful if the focus were not on theatrics and a notion that audiences have short attention spans. Not often enough do… Continue reading
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McMillan’s Codex #51: Hearts of Iron IV
McMillan’s Codex #51 by C.T. McMillan Hearts of Iron IV Trying new things can be daunting. Traveling, shooting a gun, and performing a stunt can be exhilarating and stressful if you have never done so before. Videogames outside your preferred genre can be like that: you must consider the time and money required. You may… Continue reading
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McMillan’s Codex #50: Death Stranding (Trailer Analysis)
McMillan’s Codex 50 By C.T. McMillan Death Stranding (Trailer Analysis) Metal Gear Solid (MGS) would not have made such an impression on me without director/writer Hideo Kojima. For all their faults I admire the games for the story and how they strike a balance between gameplay and narrative by keeping the two separate. Between spats… Continue reading
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McMillan’s Codex #49: Call of Duty 4 (Modern Warfare)
McMillan’s Codex #49 by C.T. McMillan Call of Duty 4: Modern Warfare Since reviewing Advanced Warfare, Call of Duty (CoD) has been on my mind. Infinite Warfare is just months away and all I can think about is where everything went wrong. In the past I explored how the series has evolved and decayed with… Continue reading
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The Drunken Odyssey is a forum to discuss all aspects of the writing process, in a variety of genres, in order to foster a greater community among writers.
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