Heroes Never Rust
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Heroes Never Rust #54: Introductions
Heroes Never Rust #54 by Sean Ironman Introductions Now that the tone and racy content has been set, issue two of The Boys sets up the characters. In the premiere issue, readers were shown two of the main characters (Billy Butcher and Wee Hughie), but now the rest of the team comes out to play. Continue reading
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Heroes Never Rust #53: Censorship
Heroes Never Rust #53 by Sean Ironman Censorship A couple of years ago, I went to a cartoonist residency at the Atlantic Center for the Arts in New Smyrna, Florida. One afternoon, I sat on the porch with the master artist for my group, Megan Kelso, creator of Queen of the Black Black and Squirrel Continue reading
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Heroes Never Rust #52: Choice Over Power
Heroes Never Rust #52 by Sean Ironman Choice Over Power he other day I was driving down I-4 and thinking about Harry Potter and how much I don’t give a shit. Living in Orlando, I can’t escape all this talk about the new section of Harry Potter opening at Universal Studios. I was given the Continue reading
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Heroes Never Rust #51: We3 gud. Gud dog. Home now.
Heroes Never Rust #51 by Sean Ironman We3 gud. Gud dog. Home now. The final issue of We3 is bloody and violent and heartwarming. It’s a fitting end to the series that seems like it ended too quickly, but I guess there’s only so far a story about three animals in robot suits searching for Continue reading
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Heroes Never Rust #50: Bad Dog. Bad Dog.
Heroes Never Rust #50 by Sean Ironman Bad Dog. Bad Dog. The second issue of We3 picks up a few minutes after the premiere issue. The three animals run from military helicopters and jeeps. This is my favorite of the three issues. It’s basically a series of action scenes displaying the power of the robotic Continue reading
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Heroes Never Rust #49: Is Gud Dog?
Heroes Never Rust #49 by Sean Ironman Is Gud Dog? To me, the comics medium is my favorite medium for stories. I like movies. I like TV. Prose. Poetry. Music. I like stories, but I love comics. One of the reasons I love comics is that I feel artists can do more in a comic Continue reading
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Heroes Never Rust #48: War at Home
Heroes Never Rust #48 by Sean Ironman War at Home This morning, I watched the opening battle scene of Saving Private Ryan. My internet was down and I decided to check out what DVDs I had while I ate breakfast. I don’t know why I chose Saving Private Ryan. It’s been years since I’ve seen Continue reading
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Heroes Never Rust #47: And So, Then, to the Death?
Heroes Never Rust #47 by Sean Ironman So, Then, To the Death? The penultimate issue of volume on of The League of Extraordinary Gentlemen gets everyone caught up on the villain’s plan and moves everyone into position for the climax. Not much actually happens in this issue in terms of moving the plot forward. We Continue reading
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Heroes Never Rust #46: The Turning Point
Heroes Never Rust #46 by Sean Ironman The Turning Point The fourth issue of The League of Extraordinary Gentlemen is the most action-packed one yet. The league attempts to retrieve the cavorite from “The Doctor” and stop the devious foreigner from building his airships. We finally see Mr. Hyde cut loose and rampage his way Continue reading
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Heroes Never Rust #45: Undercover
Heroes Never Rust #45 by Sean Ironman Undercover Now that the team has come together, the mission can begin. As Captain Nemo puts it, “An enemy of Britain has stolen its one sample of cavorite, the key to the mastery of the air.” The more I re-read The League of Extraordinary Gentlemen, the more I Continue reading
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The Drunken Odyssey is a forum to discuss all aspects of the writing process, in a variety of genres, in order to foster a greater community among writers.
