Heroes Never Rust
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Heroes Never Rust #34: Alone Together
Heroes Never Rust #34 by Sean Ironman Alone Together In 1961, Marvel Comics released The Fantastic Four #1, written by Stan Lee and drawn by Jack Kirby. That comic changed the comic book industry. In the first issue, the Fantastic Four wore no costumes. Instead of having their abilities from birth, or gaining them through Continue reading
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Heroes Never Rust #33: Facist God
Heroes Never Rust #33 by Sean Ironman Facist God Superman: Red Son #3, the final issue of the miniseries, explores which is better, doing something bad for a good reason, or doing something good for a bad reason? Intensions seem just as important as the act. The ends do no justify the means. Two utopias Continue reading
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Heroes Never Rust #32: Dark Knight
Heroes Never Rust #32 by Sean Ironman Dark Knight: How much can one person change the world? This question runs throughout Superman: Red Son #2, which takes place years after the first issue. The second issue opens in media res with Superman stopping Luthor and Braniac. the two villains have shrunk the city of Stalingrad and Continue reading
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Heroes Never Rust #31: Red Son 1
Heroes Never Rust #31 by Sean Ironman Red Son 1 I’m going to try something different over the next few weeks. I’m going to study one issue per week for a storyline. Perhaps some people may read along. Over the next three weeks, I will take a look at the three-issue miniseries Superman: Red Son. Continue reading
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Heroes Never Rust #30: Amalgam
Heroes Never Rust #30 by Sean Ironman Amalgam I hate writing intended for an audience of writers. Writing becomes insular and blocks new readers from experiencing work. The comics industry has been guilty of becoming too insular as well, especially in the ‘90s. Yet, sometimes, creating art for people who already enjoy that art can Continue reading
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Heroes Never Rust #29: Filling in the Gaps
Heroes Never Rust #29 by Sean Ironman Filling in the Gaps One of the more frustrating aspects of comics in the 1960s is how fast-paced they seem. Each issue has a villain rise, fight the hero, and then get defeated. At times, at least by today’s standards, there’s no room for the story to breathe. Continue reading
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Heroes Never Rust #28: Comics = Text + Art
Heroes Never Rust #28 by Sean Ironman Comics = Text + Art Comics undergo cycles just like any other creative medium. For a decade or so, a certain style will be in vogue, and then another style will become popular. In the early 1990s, art-driven comics were the thing. Then, the industry had some dark years Continue reading
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Heroes Never Rust #27: God Loves, Man Kills
Heroes Never Rust #27 by Sean Ironman God Loves, Man Kills In the 1980s, Marvel Comics began to push for graphic novels, a longer, book-length comic for the serious fan. The fifth book was X-Men: God Loves, Man Kills (one of my favorite titles for a comic book). The X-Men was becoming Marvel’s biggest hit, Continue reading
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Heroes Never Rust #26: Daredevil: End of Days
Heroes Never Rust #26 by Sean Ironman Daredevil: End of Days In the late 1960s, a few years after the creation of the Marvel Universe, an edict was passed down to the comic creators that there should be only the illusion of change. There was a lot of money to be made with these characters, so, Continue reading
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Heroes Never Rust #25: The Important Stuff
Heroes Never Rust #25 by Sean Ironman The Important Stuff When adapting a work into another medium, let’s say for the sake of this column adapting a comic book into a film, one can’t include everything. That’s understood by most audiences, I believe. What the adapters strive for, however, is to keep the important stuff, Continue reading
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The Drunken Odyssey is a forum to discuss all aspects of the writing process, in a variety of genres, in order to foster a greater community among writers.
