Comic Books
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Heroes Never Rust #32: Dark Knight
Heroes Never Rust #32 by Sean Ironman Dark Knight: How much can one person change the world? This question runs throughout Superman: Red Son #2, which takes place years after the first issue. The second issue opens in media res with Superman stopping Luthor and Braniac. the two villains have shrunk the city of Stalingrad and… Continue reading
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Heroes Never Rust #31: Red Son 1
Heroes Never Rust #31 by Sean Ironman Red Son 1 I’m going to try something different over the next few weeks. I’m going to study one issue per week for a storyline. Perhaps some people may read along. Over the next three weeks, I will take a look at the three-issue miniseries Superman: Red Son.… Continue reading
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Heroes Never Rust #29: Filling in the Gaps
Heroes Never Rust #29 by Sean Ironman Filling in the Gaps One of the more frustrating aspects of comics in the 1960s is how fast-paced they seem. Each issue has a villain rise, fight the hero, and then get defeated. At times, at least by today’s standards, there’s no room for the story to breathe.… Continue reading
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Heroes Never Rust #28: Comics = Text + Art
Heroes Never Rust #28 by Sean Ironman Comics = Text + Art Comics undergo cycles just like any other creative medium. For a decade or so, a certain style will be in vogue, and then another style will become popular. In the early 1990s, art-driven comics were the thing. Then, the industry had some dark years… Continue reading
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Heroes Never Rust #27: God Loves, Man Kills
Heroes Never Rust #27 by Sean Ironman God Loves, Man Kills In the 1980s, Marvel Comics began to push for graphic novels, a longer, book-length comic for the serious fan. The fifth book was X-Men: God Loves, Man Kills (one of my favorite titles for a comic book). The X-Men was becoming Marvel’s biggest hit,… Continue reading
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Heroes Never Rust #25: The Important Stuff
Heroes Never Rust #25 by Sean Ironman The Important Stuff When adapting a work into another medium, let’s say for the sake of this column adapting a comic book into a film, one can’t include everything. That’s understood by most audiences, I believe. What the adapters strive for, however, is to keep the important stuff,… Continue reading
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Heroes Never Rust #22: The Next Generation
Heroes Never Rust #22 by Sean Ironman The Next Generation There are new superheroes created all the time, but the most of the ones the general audience knows about were created decades ago. At times, I’m saddened by that fact. When I look around at the superheroes being created, most tend to fall into one… Continue reading
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Heroes Never Rust #21: Roles and Expectations
Heroes Never Rust #21 by Sean Ironman Roles and Expectations In the first issue of Gødland by Joe Casey and Tom Scioli, the hero, Adam Archer, fights Maxim, a dog-like alien creature who had just arrived on Earth. Like superheroes such as Spider-Man, Archer taunts the alien. But then he thinks, “Christ…Why do I keep… Continue reading
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Heroes Never Rust #20: The Future
Heroes Never Rust #20 by Sean Ironman The Future I keep coming back in my attempt to define a superhero to it being a person with superpowers who saves people. That is the most basic answer I can find. But what does “saving people” mean? Save them from what? In what way? Most superheroes seem… Continue reading
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The Drunken Odyssey is a forum to discuss all aspects of the writing process, in a variety of genres, in order to foster a greater community among writers.
