The Last of Us
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McMillan’s Codex #5: The Last of Us
McMillan’s Codex #5 By C.T. McMillan The Last of Us Conveying emotion in videogames is difficult. Taken at face value they are toys, superficial things that do not require deep thought or examination outside of times in which players want to escape reality. The fun factor alone makes most games worth the purchase, but some… Continue reading
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The Drunken Odyssey is a forum to discuss all aspects of the writing process, in a variety of genres, in order to foster a greater community among writers.
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