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Dispatches from the Funkstown Clarion Herald Tribune Mirror: International Version #1
Dispatches from the Funkstown Clarion Herald Tribune Mirror: International Version #1 by Simon Bluespire My distant cousin Clement Hooker, once a townsperson of Funkstown, Maryland, is currently stationed in a secret location in Finland doing genetic experiments. Once a proud portion of the fourth estate, The Funkstown Mirror has merged with several other newspapers during… Continue reading
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The Lists #29: Improved Terms for Some Currently-Known Stuff
The Lists #29 by Tim J. Myers Improved Terms for Some Currently-Known Stuff As culture changes, language does, too. So must lexicons. Dictionaries of the world, the following are offered for your delight and edification. machina vomitorum: Thrill rides at amusement parks that inspire a terror which can quickly have digestive consequences genetic monsters: That… Continue reading
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McMillan’s Codex #22: XCOM: Enemy Unknown
McMillan’s Codex 22 By C.T. McMillan XCOM: Enemy Unknown (2012) Growing up in gaming of the early 00s, I was accustomed to the freedom allotted by technological innovation. 3D controls, better graphics, voice acting, and cut-scenes made for some of the most influential games of my life. It is a cyclical catharsis that everyone goes… Continue reading
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On Top of It #13: Which Way?
On Top of It #13 by Lisa Martens Which Way? I now have a 60,000-word manuscript on my computer, and so I am faced with a problem I’ve had for years: Do I submit to a ton of agents and receive form letters from their interns while my writing sits on my hard drive, or… Continue reading
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21st Century Brontë #6: Character Growth
21st Century Brontë #6 Character Growth Whenever I used to talk about my writing to anyone, there’s a single name I always eagerly mentioned. Her wild dark hair with crimson highlights, pale complexion, and bright, amber eyes have followed me in The Sims, World of Warcraft, Soul Calibur, and so many other character creation modes.… Continue reading
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McMillan’s Codex #21: Hotline Miami
McMillan’s Codex 21 by Charles McMillan Hotline Miami Before the technology was available, classic videogames had to rely on challenge and competition to give gameplay dimension and appeal. That is why every famous arcade title has a score system and varying degrees of difficulty depending on what you are playing like Pac-Man, Donkey Kong, and Galaga.… Continue reading
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On Top of It #12: No One Cares What You Write
On Top of It #12 by Lisa Martens No One Cares What You Write As an MFA student, a writer, and an occasional blogger, I’ve met a lot of other aspiring writers. Most are beaming with hope, stewing with bitterness, and take pride in not having their shit together. And a good deal of them… Continue reading
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Episode 187: Kelly Link!
Episode 187 of The Drunken Odyssey, your favorite podcast about creative writing and literature is available on iTunes, or right click here to download. In this week’s episode, I interview fiction writer Kelly Link, Plus I share the reading she participated in, “Short Stories, Tall Tales,” also featuring Adam Johnson and Padgett Powell. TEXTS DISCUSSED NOTES A Quaker high… Continue reading
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The Curator of Schlock #118: Rasputin, The Mad Monk
The Curator of Schlock #118 by Jeff Shuster Rasputin, the Mad Monk Women want him and men want to kill him. I’m a bit of a DVD collector. Others might say hoarder, but so what if I end end up being crushed under mounds of plastic discs one day. I can think of worse ways… Continue reading
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The Drunken Odyssey is a forum to discuss all aspects of the writing process, in a variety of genres, in order to foster a greater community among writers.
